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Instructions for Jeopardy

Page history last edited by Tammy Miles 11 years, 7 months ago
PTT, Inc. Jeopardy Game Sample Instructions

The following set of instructions will assist you in using this sample Jeopardy game created by Professional Training Technologies, Inc.

This sample file has been saved as a PPT file to make it easier to modify.  Once you have created your Jeopardy Game, you might want to save it as a PPS file so it will open up automatically in Slide Show Mode.

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DISCLAIMER:  PTT, Inc. will not be held accountable for any problems you encounter using this program.  Even though all code has been verified to be free of viruses, there are always unforeseen problems that can occur using software.  If you experience any problems, or have questions, please feel free to contact our support staff at info@pttinc.com.

IMPORTANT NOTE: When opening the file to use the game, you must select "Enable macros" on the dialog box provided, otherwise nothing will work.  If you use PowerPoint XP and do not see the dialog box when opening the file it is because your Macro Security is set to HIGH and it needs to be set to MEDIUM.  Click the "Tools" menu, select "Options".  Click the "Security" TAB, then the "Macro Security" button and change your security to MEDIUM.  Retry opening the file.

IMPORTANT NOTE: DO NOT delete any of the text boxes or buttons on any of the slides!  These objects have been given coded names that are required to run the game.  If any of these objects are deleted, you can NOT simply create another text box since you do not have access to the name assigned to that object.  Contact Bill Foley at PTT, Inc. (info@pttinc.com) and he will send you another clean sample file.  The ONLY thing that can be deleted and replaced are the clipart pictures of the three players.

IMPORTANT NOTE: This game has NOT been tested with PowerPoint 2007.

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This readme file has been set up in sections.  The sections are as follows:

Layout of Game: provides overview of the slides contained in this game.

Setting Up Your game:  provides instructions on what you need to do to change the Subjects,                  Questions, and Answers as you develop the game.

Running Your Game:     provides instructions on the proper button and key strokes to run                     your game correctly.

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1. Layout of Game

The first (1st) slide is merely an opening slide, however, the slide can not be deleted because the code is based on objects being manipulated on certain slide numbers.  If you delete the first slide, errors will occur and your game will be rendered useless.  You may modify the first slide with your own graphics, but a button must be provided that takes you to the next slide!

The second (2nd) slide provides you with a few instructions on how to run the game.  This readme.txt file elaborates on those instructions.  The second slide also has two buttons:

"Reset Game" - This button clears out all of the variables that might have been saved and unhides all of the Question and Answer text boxes.  Before you can develop your game by typing in your Subjects, Questions, and Answers, you must first go to Slide Show Mode on this slide and click the "Reset Game" button.  Instructions will be provided in a message box (explained later).

"Start New Game" - This button is used after your game has been completely set up (i.e., all of your Questions and Answers have been typed in and your game saved (preferably with a new file name).  Once you click on this button you be presented with a dialog box asking the names of your Players/Teams.  It also resets certain variables which are required to accurately keep the score.

The third (3rd) slide contains the players and scores.  It is the slide you come back to after completing a question.  You will then click the "Board" button to go to the Board Slide to answer the next question (or is that question the next answer)!  There is also an "Adjust Score" button which is used to change the score of a player, or players, if a mistake is made.  This button will be explained in detail later.


The fourth (4th) slide contains the Board.  It is similar to the board used in the original game.  It contains Subjects (which you enter when developing your game) and dollar amounts.  The dollar amounts, when clicked, take you to the associated slide, which contains the Answer that you need to provide the Question for.  There is a "Scores" button that can take you back a slide to check out the score if asked.  Merely click the "Board" button to return to this slide.

Slides 5 - 34 (the next 30 slides) contain the Questions and Answers for each of the category amounts on the Board Slide.  Each slide has several buttons that will be explained in the "Running Your Game" section.

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2. Setting Up Your Game

The first thing you will probably want to do is to open the "Jeopardy Question Template.doc" file and type up your questions/answers.  It is always a good idea to have a hardcopy of this with you so you will know if a team got the question right or not.  This will determine which button you will click (see 3. Running Your game).

The next thing you will need to do is to open up the file and go into Slide Show Mode from either Slide 1 or 2.  Then click the "Reset Game" button.  What this does is clears (unhides) all of the Questions and Answers on slides 5 - 34 to allow you to change them.  Since the code hides some of the objects until they are ready to be viewed, this MUST be done!  You can NOT simply create text boxes on those slides because once again the code is designed to manipulate objects with certain names assigned to them.

You will be provided with a Message Box that provides some instructions.  Read them, then click the OK button.

This will take you to the Board Slide.  Press the ESC key to return to Edit Mode.

On the Board Slide, change the Subjects by highlighting "Subject1" and typing in your first subject.  Once again, do NOT delete this text box and create your own.  The program will NOT work if you do!

Once you have entered your Subjects, go to each of the remaining slides and type in your Answers and Questions.  If starting from this clean file, you simply highlight the text "Enter Answer Here For Category 1-1" and type in your Answer that the players will see when they come to this slide.  You then click in the "Question" text box that says "What is: " and type in the question.  If you need to change the font sizes to accomodate your text, you can do so without affecting the operation of the game.

Once you have typed in all of your Subjects, Questions, and Answers, save the file with a different name.  This will ensure the original is still intact.  It isn't absolutely necessary to perform this step since you can easily highlight the existing questions and answers, but it is just a good idea to keep a clean copy around.

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3. Running Your Game

Once you have created your questions and answers and saved your game, start your new game by opening your file and going into Slide Show Mode (or saving as a PPS file).

Click the ARROW on Slide 1 to go to Slide 2.  Click the "Start New Game" button and provide the names of the Teams/Players.  You will be taken to the Board Slide to choose a category and dollar amount.

Once a category and amount has been chosen, merely click on the dollar amount (cursor turns to a "pointing hand" when over the correct spot).  You will be taken to the appropriate slide.

When you reach the slide, an Answer will be visible to the players.  You will need to determine the method used to select the first player to think they know the answer.  This game does NOT have that capability.  When the Player/Team provides you with the Question, you will need to know if they are right or not, therefore, it is always a good idea to have this information typed out and in your possession.

If the Player/Team gets the Question WRONG - click the "Incorrect Answer" for the associated Player/Team number.  The next Team/Player can try and answer.  Repeat the above step for each Player/team who gets it wrong.

If the Player/Team gets the Question RIGHT - click the "Check Question" button to show the correct answer (question), then click the "Correct Answer" button for the appropriate Player/Team.  You will then be taken back to the Score Slide, where you will click the "Board" button to go to the next topic.

If all Players/Teams get the Question WRONG - you will need to click the "Incorrect Answer" for each Player/Team, then click the "Scores" button to return to the Score Slide.  The reason you must do this is that the code in the "Correct Answer" buttons normally performs this action.  Since every Player/Team got the Question wrong, this is the only way to get back to the Scores (and hence the Board) slide.

If a mistake is made by clicking the wrong button, or a challenge is made based on an answer provided, you can change the scores by clicking the "Adjust Score" button when you return to the Score Slide.  When you click the button a dialog box is presented.  Merely click the Team/Player radio button that you want to change and type in the amount in the box provided. This box does allow for negative numbers.  The amount you type in the box does NOT add or subtract from their original valuse, but changes the value to the number you type.  For example:

Example 1 - If the initial scores were all $0 and you clicked the "Incorrect Answer" button for Team 1, when in actuality Team 3 got it wrong, you would need to change two scores.  The first time, click the radio button for Team 1 and type in "0" in the box.  This is because their score reads "-$100", and since they did not get it wrong, you are merely giving them back their money.  Repeat for Team 3, but this time enter "-100" in the box since they lost $100.

Example 2 - If the initial scores were all $0 and you clicked the "Incorrect Answer" button for Team 1, when in actuality Team 1 got it right, you would need to type in "100", since their score shows "-$100" and instead of losing $100 they gained $100.

Example 3 - If Player/Team 2 has $1000 and you told them they got a $400 question wrong when in fact they got it right, you will need to add $800 to their score.  When you return to the Score slide their score should say $600 (since they lost $400).  You would need to type in "1400" in the box since instead of losing $400 they actually gained $400.

After practicing with this feature (if it is even used), you will get the idea.

After completing a game, you can either save it or not save it.  Even if you are going to reuse the same game setup, it does not matter whether or not you saved it because when you go back in and click the "Start new game", all of the variables, like Scores, are rezeroed and ready to start over again.

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If you have any questions/problems, please feel free to contact Bill Foley at Professional Training Technologies, Inc.  He can be reached at info@pttinc.com or 877-4PTTINC.  You can purchase access to the code to learn how it works (and to make customized games) by sending $49.99 to my PayPal account (billfoley@att.net).

Thank you for trying out our sample Jeopardy game.  We welcome your feedback and comments.

Sincerely,

Bill Foley
PTT, Inc.

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